Thursday, September 4, 2008

PAX Dorkana

So last week, Don, Jeremy, and I flew up to attend Dead Gentlemen's first ever PAX -- the Penny Arcade Expo made famous by the geek culture vanguards at Penny Arcade. The con showcases computer games, console games, and role-playing games. In only its fifth year, PAX had outgrown its original home in the Meydenbauer Center, and had levelled up to the Washington State Convention Center in downtown Seattle.
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For the DGs, it was coming home. We've filmed all our projects in Washington. The real Washington, not that fetid swamp between Maryland and Virginia. Most of our members, cast, and crew call the damp and drizzly northwest home. And to be honest, compared to the cloying, invasive heat of a Los Angeles summer, we didn't want to leave. Overcast skies, clean air, crisp wind -- I don't want to film anywhere else.
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So excitement trumped our fatigue. For a while. Because this was our fourth con in four months, and our third in six weeks. We were more than ready for the con season to be over. This one should be easy, though, we figured. We only have one screening, so we're only doing one day at the con. Plus, with the home stays and local friends around, it should be an easy and relaxing experience. Right? Right?
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We arrived Friday morning at 11:00. We thought we were arriving a bit late. In our experience, cons usually start at ten. So we got in line to enter the hall -- a rather massive, wrapping-around-itself line that reminded me of a derailed train -- and waited. And waited. Which was odd, because the hall should be open. That's when we bothered checking the schedule, and noted that the hall didn't open until 2:00. So we abandoned the line and groused around, scoping out the hall.
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On the fourth floor, at the top of the convention center, we found our screening room. Which was not so much a room as a corner of the hall floor -- a corner right at the top of the escalators, right at the exit to the main exhibit hall. We were going to screen in an open floor theater. Which, upon reflection, was a great location, really -- the cross traffic alone from the escalators and hall would be massive. Except there was a massive supporting pillar right near the screen that obscured the view from most angles. We'd have to see ...
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So we had a few hours to kill before the hall opened. We ambled around a bit more, and found the entrance to the exhibit hall. Figured we'd sneak a peak in, so we tiptoed up to security. Who, oddly enough, didn't stop us or send us away. So we kept walking -- past them, into the hall. Ninja skills for the win? Not so much. The badges the con had given us -- our special guest media badges, cha-ching! -- allowed us into the exhibit hall an hour before everyone else. So we got to walk the hall with a small crowd. At 2:00, the hall opened to the public, and some 50,000 gamers stampeded into the hall. By then, we'd safely navigated our way towards a lunching station, and had belunched ourselves.

So properly fooded and orientated, we set out to bother celebrities. We met Felicia Day and Sandeep Parikh of The Guild, the much loved webseries that has won all kinds of awards and much critical acclaim. They are lovely people, approachable and funny, with serious Geek cred and the glow of newly-minted celebrity. Sandeep recognized Jeremy from Comic Con, and Felicia recognized Don when he introduced himself -- we've volunteered to crew the second season of The Guild, which is slated to film as early as this fall. Which would be an awesome of undeniable magnitude.

After getting our Guild fix, we found the line to meet geek guru and web entity extraordinare Wil Wheaton. But we didn't actually get to meet him; there was a dude at the end of the line, a Security Guy, turned around with his back to the line. "I'm the end of the line," he told us. Wil would be leaving in a few minutes to attend a panel, so we'd have to come back in a few hours. "Oh," said Don, bummery clouding his face, "we wanted to give him this," and he held up a Dorkness Rising DVD. "Oh, you're Dead Gentlemen!" Said End-Of-The-Line-Guy. Then another Security Guy came over. "Dorkness Rising? Cool!" said New Security Guy. "This is for Wil?" We nodded, and New Security Guy took the DVD to the front of the line. He handed it to Wil ... and Wil warily took it, looked at it ... and then totally geeked out. Big clowny smily grin. "Oh, I've been waiting for this!" he said. "Thank you!" We strutted off, rather stoked. We'd comped Captain Awesome McKickass, and liked our movie.
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After dinner, we attended The Guild screening in a two hundred seat theater, which was packed to the gills; they had to turn people away. The audience -- some of whom hadn't seen it before -- absolutely loved it, as well they should have. At the panel afterward, Felicia said this was the first time they'd actually seen it with an audience. It was a huge thrill for them. There's nothing quite so rewarding as watching your work with an appreciative audience. There's also nothing quite as terrifying. Cinema is the the only art I can think of where you can be both performing and a member of the audience at the same time.

We snuck out of the Guild panel to prep the Dorkness screening, which started directly afterwars. Many of the northwest DGs turned out for the screening, even with Matt Shimkus' wedding looming only fourteen hours away. We saw some people we hadn't seen in years, others we hadn't seen since we filmed: fight choreographer Kevin Inouye; Tracy Ivory, one of our amazing costumers; and the omni-talented Ed Gibbs, who plays the Hierophant. My parents, who'd never seen the movie with a crowd, somehow talked the convention into giving them free passes so they could attend the screening. They stood out a bit, being as they were the only gray-haired attendees we'd seen.

The screening itself went as well as could be hoped. The chairs filled quickly, and it was sitting room only. Over 200 people crowded any spot with line-of-site to the screen. The tech folks had to jack the volume up to contend with the convention noise, which only attracted more people. I've seen the movie so many damn times that I'm interested in watching it is with an audience. And I don't so much watch the film as the audience. They gave us a standing ovation after the credits, and after our mini-panel after the credits. And after that, we completely legally sold about fifty DVDs to fans. Which is pretty good for not selling anything at the con.
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I got a nice chance to chat with Sandeep Parikh, who caught the end of the screening. Great guy, quick on his feet and very funny. He was showing the first three episodes of The Legend of Neil directly after us. If you haven't seen The Legend of Neil, and have ever played or heard of The Legend of Zelda, you must watch this series. It's absotively marvlarious. Really damn funny. Not for the kiddies, though, and not safe for work. But absolutely worth the viewing.
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With the end of the screening, so ended our convention season. And not a moment too soon. We bade farewell to family and fellow DGs, and trekked back to Magnolia to billet ourselves in Wifey's dad's house. The lid came off the hot tub, and it was Tub Time with Don, Matt, and Jeremy, boiling the brats with beer.
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So now we're back in L.A., with no more cons to attend this year. To all the fans, friends, and family of Dead Gentlemen: Thank you for your support and camraderie. We would never have gotten this far without you. And I solemly swear that the next project will not take five years to complete. If I break this promise, you may burn Don in effigy.

1 comment:

Jamie said...

Sounds like PAX fairly well rocked. I, however, was at the less glamorous but even-more-awesome Dragon*Con in Atlanta. And there you must come, next year. Since your work cross the lines of fandom, you should go to the convention that blurs all those lines to hell and back. Oh, and there is a bit of partying. And nudity. And we can crash my parents place and have a poolside barbecue. Just sayin'.